![]() **protective aura** (2.00m buff radius50amour )( +. 2m + 43%)heal lvl 5 your field radius will be 4.3m & will heal 10 your field radius will be 5.3m & will heal 15 your field radius will be 6.3m & will heal 20 your field radius will be 7.3m & will heal 25 your field radius will be 8.3m & will heal 112% **revive** adds 5.5%faster per skill point, & 5% more health per skill point so ( lvl 5 reviving is 40% faster & adds 25% more health lvl 10reviving is 67.5% faster & adds 50% more health lvl 15reviving is 92.5% faster & adds 75% more health lvl 20reviving is 117.5% faster & adds 100% more health lvl 25reviving is 142.5% faster & adds 125% morehealth. ( x=base(2.00) skill lvl 5 bio-cleanse does 2.4meters & lasts 5 skill lvl 10 bio-cleanse does 2.9meters & lasts 7.5 skill lvl 15 bio-cleanse does 3.4meters & lasts 10 skill lvl 20 bio-cleanse does 3.9meters & lasts 12.5 skill lvl 25 bio-cleanse does 4.4meters & lasts 15 seconds. skill lvl 5,med kits do 1,000 skill lvl 10 ,med kits do 1,750 skill lvl 15,med kits do 2,500 skill lvl 20 ,med kits do 3,250 skill lvl 25 ,med kits do 4,000 healing.Īdds. **zombie antidote** _unlocks at lvl 20,i don’t want to spoil the surprise_Īdds 150 healing to current med kit for 1 skill point. **biosynthesis & tissue repair help with \*health regen** \*resuscitation helps with \*recovery time \* **machine assisted & skeletonized help with \*faster movements** revitalization helps with \* energy regen \* racemodified & nimble helps with \*reloading \* pinpoint & target assist helps with **critical shot.** **augments that complement other armor** ![]() **Smart target** _increases your weapons damage_ **CQc enhanced** _gives some damage back to the striker_ **tissue repair** _increases the amount of health regenerated_ **hazchem** _decreases the amount of damage acid does to you._ **Target assist** _increases the chance of having a critical shot._ **resuscitation** _decreases the amount of time u have to lay on the ground when you are dead_ **body fueling** _increases the **max** health of person_ **heat resistant** _reduces the dmg from heat_ **machine assisted** _increases movement speed buy reducing movement decreases._ **revitalization** _increases energy replenish rate_ **energised** _increases the maximum energy a person can have._ **fortified** _increases protection from physcial dmg!_ **biosynthesis** _restores some health after a kill_. ![]() **tenacious** _dmg over time from guns like fire,poison,acid_. **enlarged** _increases blast radius of explosive guns_. **racemodified** _faster reloading of your weapons, oh yah_. **overclocked** _faster shooting of your gun_ **adaptive** _makes it ignores apart of the objects resistance_. **capacity** _increases your gun’s ammo holding ability_. **pinpoint** _increases your critical chance_. **piercing** _allows bullets to pass threw more objects_. ![]() **skeletonized** _Skeletonized reduces moving penalties_. **deadly** _Deadly adds to the damage of your gun_. So first off i will explain what the augments do. Allso have had a few people ask me what augments do / how to use them to there best ability. Hey everyone, so i have had quite a few people ask me to do a skill tree with the calculations of each skill so that they can decided if it is worth it to invest there skill point into that skill. ![]()
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